For those starting out new, what to expect, things that can be done and useful information about the dynamics and modes of the game. I have come across so many guide's that just waste your time with repetitive nonsense, this guide consists of all the basic things you need to know starting out as priority. Leaving out all the other rubbish that is not necessary to know as a new player. Introduction: Players can create and customize characters and tailor abilities to suit play styles. Once ready, they can explore the world solo or with friends. Posses can be created with up to seven players. Players have options similar to Red Dead Redemption 2, in that they can gather around the fire at camp, head out hunting or fishing, visit towns, battle enemy gangs and attack their hideouts, hunt for treasure, take on missions and interact with familiar characters from across the five states, fight against other outlaws and compete with other players or whole Posses in open world challenges. Game Modes: Free Roam Events: ⭐ Cold Dead Hands ⭐ Dispatch Rider ⭐ King of the Castle ⭐ Master Archer ⭐ Fool's Gold ⭐ Fishing Challenges (Lake, River, Swamp) ⭐ Wild Animal Kills Challenge ⭐ Railroad Baron ⭐ Dead of Night Role Events: ⭐ Day of Reckoning (Bounty Hunter) ⭐ Manhunt (Bounty Hunter) ⭐ Trade Route (Trader) ⭐ Salvage (Collector) ⭐ Condor Egg (Collector) ⭐ Protect Legendary Animal (Naturalist) ⭐ Wild Animal Tagging (Naturalist) Showdown Series: ⭐ Overrun ⭐ Plunder ⭐ Up In Smoke ⭐ Spoils of War ⭐ Hostile Territory ⭐ Most Wanted ⭐ Make It Count ⭐ Shootout ⭐ Name Your Weapon ⭐ Head For The Hills ⭐ Public Enemy ⭐ Sport of Kings Other: ⭐ Poker ⭐ Races ⭐ Story Missions ⭐ Daily Challenges Camps & Tents: Camps offer a safe place to rest, as long as you find and raise the white flag, access to your Wardrobe, a place to craft and cook, and after upgrading, even fast travel. The are accommodations which players own. The camps can be customized with different themes, a flag, and equipment. Players can choose from a selection of tents for their individual. Camps come in two sizes, small or large. Small camps can hold a posse of up to four while large camps can hold a posse of up to seven. When a posse is used, each player in the posse will share the leader's camp and their personal tents will appear in that camp. To customize their camp and tent, players can talk to Cripps. There is also a lockbox that is always in the camp, allowing players to collect deliveries that they've purchased through the catalog. Themes For Camps Include: ✪ Standard (free, comes standard) ✪ Traveling Opulence (unlocked at Rank 38) ✪ The Hobo Life ($150) ✪ Military Surplus (unlocked at Rank 24) ✪ Survivor Camp Theme (FREE, Ultimate Edition exclusive) ✪ Bounty Hunter ($700) ✪ Collector ($700) ✪ Trader ($700) Tents: Players can purchase a variety of tent styles. Depending on their tent, the player will have different bonuses when entering Free Roam, and when resting at Camp. ⭐ Bedroll (free, comes standard). Refills player Cores to 15% when entering Free Roam, and allows Player Cores to refill 25% faster when resting at Camp. ⭐ Lean-To. Refills player Cores to 25% when entering Free Roam, and allows Player Cores to refill 50% faster when resting at Camp. ⭐ A-Frame ($175). Refills player Cores to 35% when entering Free Roam, and allows Player Cores to refill 75% faster when resting at Camp. ⭐ Tall Lean-To (Rank 36). Refills player Cores to 45% when entering Free Roam, and allows Player Cores to refill 100% faster when resting at Camp. ⭐ Open-Air Lean-To (Rank 49). Refills player Cores to 55% when entering Free Roam, and allows Player Cores to refill 125% faster when resting at Camp. ⭐ Covered Lean-To (Rank 55). Refills player Cores to 65% when entering Free Roam, and allows Player Cores to refill 150% faster when resting at Camp. ⭐ Covered (Rank 64). Refills player Cores to 75% when entering Free Roam, and allows Player Cores to refill 175% faster when resting at Camp. Fast Travel Post (Rank 65). Allows players to fast travel from their Camp to other places on the map. Horses: In multiplayer the player can choose between a multitude of mounts, all categorized into seven different categories. Players can own only ten horse stalls, and therefore only ten horses. When buying a horse, players are allowed to choose from one or more styles of the breed of their choice as well as the gender of their horse. Like single player, horses in Red Dead Online have statistics which vary between breeds and the different horses within each breed. Once purchased the player can name their horse, customize their appearance, add tack to it, and purchase Horse Insurance for $125. Currently, owned horses cannot be sold for cash (but can be discarded) and wild horses cannot be brought into the stables. These categories and their inclusive horse breeds are: Riding: ⭐ Kentucky Saddler ⭐ Morgan ⭐ Tennessee Walker Draft: ⭐ Suffolk Punch ⭐ Belgian ⭐ Shire Race: ⭐ Nokota ⭐ Thoroughbred ⭐ American Standardbred War: ⭐ Ardennes ⭐ Hungarian Halfbred ⭐ Andalusian Work: ⭐ Dutch Warmblood ⭐ Appaloosa ⭐ American Paint Multi: ⭐ Missouri Fox Trotter ⭐ Mustang ⭐ Turkoman ⭐ Breton ⭐ Criollo ⭐ Kladruber ⭐ Norfolk Roadster ⭐ Gyps-y Cob Superior: ⭐ Arabian You’ll have to buy Horse Insurance during the introductory mission. Technically, insurance lets your horse “automatically recover over time if it’s critically injured.” Practically, the horse you buy it for won’t die and disappear forever. It’ll heal in time. If an uninsured horse you own “dies,” you have to pay to heal them at a stable. If you have insurance, there’s no fee. It’s a great policy. But you have to purchase it for each horse, and the cost appears to be based on the horse’s quality. If you’ve got a really good horse, it’ll cost you a ton in gold bars. Missions: ⭐ Story Missions appear on your map as the same yellow circles as in single-player Red Dead Redemption 2. These are larger, sometimes multi-part missions that fill out the narrative of Red Dead Online. ⭐ Free Roam Missions are the icons on your map that look like a stick figure hailing a cab. Free Roam Missions are the Red Dead Online equivalent of Stranger Missions. ⭐ Free Roam Events are player-versus-player challenges that will pop up from time to time as you wander the world. Race Series You’ll spot these on your map as a checkered flag icon. In these horse races, you’ll pit your steed against others in three kinds of races: Lap Races (trips around a set path), Point-to-Point (from one location to another), and Open Races. Showdown Series appear on your map as icons with either two or three people on them, depending on the size of the teams involved (small teams are Showdown Series, and big teams are Showdown Series Large). These are the more traditional online game part of Red Dead Online, and they get their own section. These include the following: Hostile Territory - These matches are zone capture-style games. Your team has to capture areas of the map and defend them against the opposing team. Make It Count - A last one standing, bow and arrow or throwing knives only, limited ammo match where the playing field is constantly shrinking. (It’s Red Dead Online Battle Royale.) Most Wanted. Most Wanted works a lot like Shootout above, but the higher your score (kills), the more points someone gets for killing you. Name Your Weapon - These matches work like Shootout or Most Wanted matches, but your score depends on the weapon you use — thrown weapon kills are worth more than shotgun kills, for example. Shootout - This is a basic, one-versus-all shootout where the player with the highest kill count wins. Team Shootout - Team Shootout is like Shootout, but it’s team-versus-team. Posses: Posses are a way to join forces with other players and stay together. Posses always include a Posse Leader who sets up the Posse, but one kind of Posse is more, well, hardcore than the other. There are two types: Temporary Posses are free to set up, have a limit of four players and disappear when the Posse Leader quits. Think of them as a quick and easy way to get your friends together. Persistent Posses cost you currency to create, max out at seven players, remain after the Posse Leader quits and are available again whenever the Posse Leader is online. Think of them as the kind of thing that serious players will create to customize their Posses, play against other Posses and even battle against each other with Posse Versus. When you’re in a Posse, everybody who’s in your Posse follows you. If you choose a mission or talk to a Stranger who wants you to do something, your Posse will accompany you. If you just invited someone into your game world (with Invite to Session from the Free Roam > Players menu) but didn’t also set up a Posse, they’ll be left behind. Honor System: Just like in Red Dead Redemption 2, your actions will affect your Honor in Red Dead Online. Some of these actions will be obvious - like whether or not to leave someone tied up on the train tracks - while others are more subtle (but still intuitive) - like bonding with your horse(s). Honor can affect the missions you’re asked to complete. If you’ve maintained a high Honor, you’ll get more white hat missions like protecting wagons, but if you trend toward the outlaw end of the spectrum, you’ll get missions like breaking fellow outlaws out of jail. Ability Cards: You can purchase Ability Cards from the Abilities menu (which is in the main menu). You’ll get your first Ability Card for free during the introductory mission, and the next couple cost $50 each from within the menu. You can equip (or unequip) them from this menu, too. The first Ability Card slot you unlock is for (and called) Dead Eye. It’s active, meaning that you have to invoke Dead Eye to use it. (Later, you’ll unlock slots for passive Ability Cards, whose effects are always active.) Unlike the campaign, Dead Eye doesn’t slow down time in Red Dead Online. Instead, you get something like the Dead Eye you’re probably used to, but with a twist. For example: ⭐ The Paint It Black Ability Card lets you paint targets while in Dead Eye. ⭐ The Focus Fire I Ability Card lets you and your team members “deal a little more damage” while using Dead Eye. ⭐ The A Moment to Recuperate Ability Card slowly regenerates your health when using Dead Eye. You an also level up ability cards as you gain XP. (You can see the XP you’ve gained when you’re hovering over the card in the Ability Cards menu.) Every card has three levels (or tiers), and each enhances the ability. You’ll unlock more slots for cards at Rank 10 (1st Passive), 20 (2nd Passive) and 40 (3rd Passive). You’ll also unlock more Ability Cards as you rank up. You can purchase new Dead Eye Ability Cards at Ranks 24, 44 and 50, for example.
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ABOUTStep into the vibrant, ever-evolving world of Red Dead Online and experience life in frontier America. Chase down bounties, battle outlaw gangs and other players, hunt, fish and trade, search for exotic treasures, run Moonshine, and much more to discover in a world of astounding depth and detail. ArchivesCategories
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